Modurg

Modurg is the God of the Swamps, and the third of the Six Siblings.

Description
Modurg is third eldest of the Six Siblings, and the patron deity of swamps and bogs. Similar to Bau, he is depicted in two different ways. He has a humanoid form, in which he is a wiry green skinned humanoid with vinelike hair and wears nothing but a pair of ragged, dirty trousers. His other depiction is as a swamp monster - a tall, shambling mass of green vines and plants with beady orange eyes and long claws. He is often accompanied by animals such as crocodiles, snakes, and giant dragonflies.

Modurg teaches of the natural cycles of life - that everything will die, rot, and return to the earth, which will then fuel new growth. Modurg teaches that death is just as natural as life, and that both are to be cherished and nurtured. He also emphasises that this natural order must be kept, and though a creatures death may be delayed, their end can never be averted entirely.

Worshippers
Modurg is revered by those living in swamps, bogs, and marshes. They are worshipped by Druids, especially those of the Circle of the Land and the Circle of Spores. There is a druid conclave devoted to Modurg in almost every swamp around Panabura, but they're mainly focused in Serditia. The southern half of the country was turned into a dark, thick bog by a magical catastrophe whose source is currently unknown.

Modurg is also respected by witches and hags, who give him offerings in exchange for power over an area of the swamp, or the service of it's animals.

Relations with other Gods
Modurg is one of the Six Siblings, the children of Silvanus who preside over the different environments of the world.